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Post by Sir Aavion on Feb 6, 2008 15:00:38 GMT -5
This is simple we work off a d100 system, you add your stats that are used as so d100+(Stat)/3 if it comes out such as 26.77772424 you add the before the decimal to the stat +. as I think up some new stuff for the thing I'll add on but for now that should do as you start out.
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Post by Sir Aavion on Feb 6, 2008 20:21:27 GMT -5
ALright if you roll a 95-99 Natural roll (Without +'s) You will damage double for that attack, get a 100 and your thing will TRIPLE Chances are though you won't be getting a 100.
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Post by Sir Aavion on Feb 6, 2008 22:18:13 GMT -5
If by somechance you or the enemy roll a 95 or above on the roll's, then you or the enemy will get a free counter upon the thing it hit.
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Post by Sir Aavion on Feb 6, 2008 22:19:33 GMT -5
If you have atleast 1 act you can interupt the enemy for the cost of 1 act, And it will stop the enemy from dodgeing, attacking, countering, or basically anything.
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Post by Sir Aavion on Feb 6, 2008 22:38:47 GMT -5
The two roll speed if the one trying to get behind rolls higher then they get behind the enemy totally obliterateing the enemies defenses. If the other get higher though they fail to get behind and can try again or carry out a normal attack.
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