Post by doxyc on Feb 26, 2008 12:53:49 GMT -5
Name:Morwen
Age:27
Sex:Female
Race:Human
Location:
Coin: Everyone starts out with 200
Personality: Cold and Calm
Picture:
Character Description: (Optional)
History: Bio
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Stats
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.
HP:140
MP:10
Actions: 4
Level: 1
Strength:60
Defense: 30
Mana (Magic): 10
Mana Defense (Mdef): 40
Speed: 30
Aiming: 40
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Equipment
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Weapon
Bow of the Rangers of the North
Accurate and Powerful Bow
+15 Strength +20 Aim
Feldriel and Keriel
Sword and Dagger, one "weapon" if any special damage, it's poison +15 Strength, +10 poison 25% Chance Poison
Armor
Chain Of the Rangers of the North
Medium defense
+14 Defense
Accessory
Gauntlets of the Rangers of the North
Adds to her Archery
+20 AIm
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Abilities
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<RACIAL> Ranger of the North
Gives bonus dmg when attacking "monsters" and a small bonus to general archery. +20 when attacking monsters +20 to Aim
Ability 1: Weapon Mastery +10 Aim
Provides bonuses to her weapon skills, every time it's leveled up can add +10 to one of the two weapon stats. Aim, or Str.
Ability 2: Elven Rainstorm <5 mp>
Focusing on her training, and an infusion of magic, allows her to fire 2 shots at foes, the arrows enchanted with either Fire, Ice, or Force. Fire does bonus damage over time, Ice has a chance of slowing enemy speed, and Force has a chance to stun. Gains one Element and Shot per Level up. +10 to each enemy in the group +10 to EITHER Fire, Or Ice, Or Force, not all three. you must roll d3 to find out which Element. 1 = Fire 2 = Ice 3= Force. if its fire it has a 35% Chance of burn if its Ice it has a 35% Chance of lowering speed for 4 turns, if its Force it has a 35% Chance of stunning them.
Ability 3: Ranger's Rage (Limit Break)
When she gets below 20% hp, she goes into a rage, spinning, slashing and dancing with her blades, doing phenominal damage, but dropping her to KO and 1 hp. +300 Strength +200 Aim.
Ability 4: Last Hope <No MP>
When an ally falls in battle, she may revive them to 10hp, once per combat.
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Accepted By: Marluxia
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Age:27
Sex:Female
Race:Human
Location:
Coin: Everyone starts out with 200
Personality: Cold and Calm
Picture:
Character Description: (Optional)
History: Bio
-----------------------------------------------------------------------------------
Stats
-----------------------------------------------------------------------------------
.
HP:140
MP:10
Actions: 4
Level: 1
Strength:60
Defense: 30
Mana (Magic): 10
Mana Defense (Mdef): 40
Speed: 30
Aiming: 40
-----------------------------------------------------------------------------------
Equipment
-----------------------------------------------------------------------------------
Weapon
Bow of the Rangers of the North
Accurate and Powerful Bow
+15 Strength +20 Aim
Feldriel and Keriel
Sword and Dagger, one "weapon" if any special damage, it's poison +15 Strength, +10 poison 25% Chance Poison
Armor
Chain Of the Rangers of the North
Medium defense
+14 Defense
Accessory
Gauntlets of the Rangers of the North
Adds to her Archery
+20 AIm
-----------------------------------------------------------------------------------
Abilities
-----------------------------------------------------------------------------------
<RACIAL> Ranger of the North
Gives bonus dmg when attacking "monsters" and a small bonus to general archery. +20 when attacking monsters +20 to Aim
Ability 1: Weapon Mastery +10 Aim
Provides bonuses to her weapon skills, every time it's leveled up can add +10 to one of the two weapon stats. Aim, or Str.
Ability 2: Elven Rainstorm <5 mp>
Focusing on her training, and an infusion of magic, allows her to fire 2 shots at foes, the arrows enchanted with either Fire, Ice, or Force. Fire does bonus damage over time, Ice has a chance of slowing enemy speed, and Force has a chance to stun. Gains one Element and Shot per Level up. +10 to each enemy in the group +10 to EITHER Fire, Or Ice, Or Force, not all three. you must roll d3 to find out which Element. 1 = Fire 2 = Ice 3= Force. if its fire it has a 35% Chance of burn if its Ice it has a 35% Chance of lowering speed for 4 turns, if its Force it has a 35% Chance of stunning them.
Ability 3: Ranger's Rage (Limit Break)
When she gets below 20% hp, she goes into a rage, spinning, slashing and dancing with her blades, doing phenominal damage, but dropping her to KO and 1 hp. +300 Strength +200 Aim.
Ability 4: Last Hope <No MP>
When an ally falls in battle, she may revive them to 10hp, once per combat.
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Accepted By: Marluxia
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